
As Apple and Google battle to have their hardware adopted in the classroom, small app teams like ours have to choose where to put our limited resources. Developing on multiple platforms requires the app to be re-written from the ground up in a completely different programming language. Unfortunately, it’s no small task.
We’ve heard from from many of you asking to get SnapType on Android up the same level of functionality and quality as SnapType on iOS (Apple). We’re so excited to help support students and so we’re re-investing all of our proceeds back into the Android app.
In the recent few weeks, we’ve updated the Android app several times to improve functionality. Even if you have tried SnapType in the past, give it a try again and let us know what you think of the latest release. We’ve also been able to unlock Landscape Mode which came highly requested!
Updates in SnapType and SnapType Pro (v1.1.3)
- Updated the framework of SnapType to support the latest versions of Android (including 10.0)
- Added a collapsable top bar to give you more visibility of the worksheet.
- Improved the color picker to remember your last used color
- Added support for landscape mode
- Fixed many bugs
Stay tuned, we’re working on the next round of improvements to enable drawing on Android!
excited to help support students and so we’re re-investing all of our proceeds back into the Android app.
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How to Exchange Data between Arduino and ESP32 using Serial Communication?
To exchange data between an Arduino and an ESP32 using serial communication you will need to connect the TX pin of the Arduino to the RX pin of the ESP32 and the RX pin of the Arduino to the TX pin of the ESP32. Then, you can use the Serial library in Arduino and the HardwareSerial library in ESP32 to send and receive data.
In Arduino, you can use the Serial.begin() function to initialize the serial communication at a specific baud rate, and the Serial.print() or Serial.write() function to send data. You can use the Serial.available() function to check if there is any data available to be read, and the Serial.read() function to read the data.
In ESP32, you can use the HardwareSerial.begin() function to initialize the serial communication at a specific baud rate, and the HardwareSerial.print() or HardwareSerial.write() function to send data. You can use the HardwareSerial.available() function to check if there is any data available to be read, and the HardwareSerial.read() function to read the data.
It’s important to note that, the Serial communication on the ESP32 is done over the UART bus, while on Arduino it’s done over the USB-Serial converter. Make sure the baudrate is the same on both devices, and use the correct UART on the ESP32.